[WIP] Roguelike RPG Dungeon Crawler
This game is a roguelike RPG dungeon crawler made with Godot. It is still a work in progress, but the core gameplay is already implemented.
Features
Many features implemented stem from the Human VS Orc C++ project I made, with the goal of having a modular RPG code architecture.
Currenly implemented features are:
- Unit attributes;
- Equipment and usable items;
- Skills, buff/de-buff and status effects;
- Turn-based combat;
- Loot and inventory;
- Zone progression.
This game may be published on Steam and the Play Store in the future.
Screenshots
Fight against an enemy. Player has different skills to choose from.
Character sheet showing equipement, inventory and player stats.
Items can be equipped and give bonuses to the player.